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The card may call for the Cryptex decoder another alignment device to reveal letters needed for your message or compel you to travel to the Louvre to reference code-breaking cards or art related clues. This is where the timer comes in. You will only have 30 seconds to find the needed code-breaking or art card and transcribe any pertinent information.
Information may also be uncovered by playing a Depository card on an opponent and rolling the die. The first player to discover the secret phrase needs to return to the Louvre and declare his findings — but this may not be enough to win! The answers to these questions are found on the clue cards that players should have paid close attention to and taken notes from.
Now, deduct 5 points for each unused Taxi or Depository card. The player with the highest final score wins. Although some clues offer more help than others, play balance is maintained in an interesting way. So, timing — and confidence in your ability to answer fair but often demanding questions — becomes an important factor.
The welcome presence of the DVD includes an introductory mystery and makes understanding the game and how to use the decoders easy even for those solely enticed by the subject matter who have rarely played games. Depository cards add an unwelcome luck factor to the game. Where is the skill in that? But it just might be better to remove the Depository cards altogether. This helps you plan your movement.
Although, of course, if someone else beats you to a location, that clue card gets shunted to the bottom of the pile. Mystery games are difficult to create. They have to be engaging and with enough play value so would-be sleuths feel satisfied with the intellectual challenge offered. And, if the game ties into another property, the essence of that property must be preserved. You can count on one hand the number of games that have fulfilled this criteria. But this one does. While there may be a significant percentage of gimmick relying on special decoding tools to unravel clues to game here, the Da Vinci Code Board Game enables non-gamers to get into the game while satisfying the demands of more experienced gamers, all the while staying true to its source.
Well done! Archeologists find rare 4,year-old board game. Gamers Alliance. Search for:. What if great warriors from the past met in combat against each other? A tantalizing question for which there is no definitive answer. When a team lands on one of these spaces, it may initiate the appropriate challenge exclusively for itself.
If the team wishes to attempt a challenge it must be in possession of two of the corresponding Category Tile. These must be discarded back into the cloth bag. A Mona Lisa tile is wild and can be used to represent any of the four treasures like a Joker in many card games. If the team does not have the corresponding Category Tiles, its turn simply ends. One of the other teams then takes a Clue Card of the relevant category and proceeds as previously described, but with only the initiating team attempting to solve the challenge.
If the playing team solves the challenge correctly, it can take a piece of Treasure of the associated type. Only one piece of each Treasure may be held by a team.
Treasure pieces are differentiated from Category Tokens by having a black background. If the team is unable to solve the challenge correctly it must move off the Treasure space on its next turn and return on a subsequent turn to try again with a new challenge. Once a team has collected all four pieces of Treasure it must also collect one of each Category Token not including the Mona Lisa token which has no value at this stage of the game and return to the Ankh space.
An exact throw is not required to reach the Ankh space for the final challenge. Once on the Ankh space the team reveals its four different Category Tokens and throws the die again.
The value thrown will then dictate which challenge is to be attempted as detailed below. If the team correctly solves the challenge within the time limit it becomes the Grand Master and wins the game. If the team fails to solve the challenge, it must return one Category Token of its choice to the cloth bag, leave the Ankh space on its next turn and return on a subsequent turn, once the discarded Category Token has been replaced, to attempt another final challenge. Please click for a printable version of the rules , sample clues , the contents of the game, to read about the codes and symbolism within it, find out where to Buy Board Game , or for other information, click here.
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